In less than one week Nintendo will release New Super Mario Bros. Wii to the gaming masses in North America, and we're all hunkered down ready to review it in time for its November 15th debut. We've spent countless hours playing through all 8 worlds as well as the unlockable areas that aren't readily available without some skillful coin collecting, so we're all prepared to give it a final review.
But before we do, we thought we'd give you a sampling of some of the coolest locations we've discovered in our New Super Mario Bros. Wii travels. The entirety of the New Super Mario Bros. Wii experience is primo platforming, and it features some of the most clever (and somewhat devious) running and jumping side-scrolling challenges this side of Super Mario Bros. 3.
But naturally, we have to play favorites to some of the challenges. There were a few times in our hours with New Super Mario Bros. Wii where we had to stop what we were doing just to take it all in and say, "Okay, yeah, that was pretty cool."
These are just a small sampling of our favorite challenges in the upcoming Wii platformer. Make sure you click on the video link to see why, exactly, we think these levels are cool.
To check out the two-part Nintendo demo of New Super Mario Bros. Wii, click on the video link above.
The Penguin Suit, introduced in the icy climes of World 3, helps Mario keep his footing on the abundant slippery platforms and offers some cool offensive techniques as well, like a belly slide and snowballs that freeze enemies. While the Penguin Suit helps Mario dominate wintery levels, in the tropical World 4 you'll find that the Penguin suit is surprisingly adaptable. The suit allows Mario to navigate submarine areas with ease, much like the Frog Suit of Super Mario Bros. 3. Its ability to make instant, floating enemy-cubes that float to the surface to act as platforms will prove helpful in solving some of World 4's biggest secrets.
Yup, when you get four people in there itis as fun as it looks.
Player 3, Yvan.
New Super Mario Bros. Wii isn't shy about repurposing some of the coolest, and most nostalgia-inducing, elements of Super Mario Bros. 3. The inclusion of Air Ship levels -- complete with Rocky Wrenches, flamethrower turrets and a reworked version of the classic Air Ship tune -- will please retro Mario fans while seriously putting their skills to the test.
Check out the latest videos by clicking above.
This subterranean area is crawling with colossal, rampaging Wigglers which remind us of the giant enemies that populated World 4 in Super Mario Bros. 3. The giant caterpillars are relatively harmless, and can be repurposed as trampolines to get you across the mysterious purple stuff at the cave bottom. While you won't find a so-called "giant world" in New Super Mario Bros. Wii, there are some generously proportioned enemies to look out for later in the game.
The tiltable platforms are one of the many gameplay elements just not possible back in the 8-bit days.
Super Mario World fans should recognize the scalable fences and crushing spike pillars found in this dungeon. Hitting panels on the fences allows Mario to flip around to the opposite side -- although this time, if you flip into the background you'll stay there until you punch your way back to the foreground. While New Super Mario Bros. adheres strictly to its old-school, 2D platforming roots in terms of gameplay, the World 4 castle offers a bit 3D graphical flare that briefly reminds us which decade we are in.
New power-ups, such as the Propeller and Penguin suits, are unique enough to stand toe-to-toe with the humble cape and Kuribo's Shoe.
While the lofty World 7 features some of the toughest challenges in New Super Mario Bros. Wii, World 7-6 takes the cake. This level ditches solid ground in favor of an onslaught of Para-Beetles which you have to navigate quickly as the screen scrolls ever onward. The smaller beetles will give you a lift, while the giant beetles sink, making for some mindbending platforming. Luckily, you won't have to go it alone; Yoshi makes a rare appearance in this level. His peculiar, fluttering jump makes some of the bigger leaps in this level more manageable.
Nintendo's restricting footage from this level specifically, so you'll have to use your imagination. But trust us, this challenge is pretty cool indeed.
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